Cues

Read Power, Aim, Spin, and Guard

The October 16 stats update put four numbers on every cue. Compare the stat that matches the shot you miss.

Read Power, Aim, Spin, and Guard

The October 16 stats update put four numbers on every cue. Compare the stat that matches the shot you miss.

What each stat changes

The stats update was announced on October 15 and applied to every cue on October 16. Halloween later added another round of cue-stat upgrades. The four stats are:

Stat What it changes
Power How hard a full-strength shot hits
Aim How far the aiming line extends
Spin How much side spin you can put on the cue ball
Guard The angle your ball takes away from a pocket after it hits another ball

Common cues start at a 30 rating. Mythical cues reach up to a 100 rating. Rarer cues have higher stats. A higher rating does not take the shot for you: a player on a lower-rated cue can still win.

Individual Power, Aim, Spin, and Guard numbers for named cues were not published. Compare the four values on the cues you actually own.

How to switch cues

Change one cue at a time. If the new cue has more Power, your usual full-power stroke will hit harder than it did yesterday. If it has more Aim, the line is longer, and it is still only a line: you still choose where the cue ball finishes.

Use Spin on a shot you have already made without spin. Guard matters after contact, when your ball is near a pocket and hits another ball. It is not a substitute for leaving an open next shot.

Rarity labels that are easy to mix up

The current experience description says the collection has 70+ cues from Common to Secret. Earlier listings said 60+ cues from Common to Mythic. Both badge sets exist: Mythic Find, Secret Find, and One of a Kind for a Unique cue. Owning five copies of one cue does not count as five different cues for Collector.

Named cues with a known source are on the cue pages. The stat definitions above apply to those cues too. Their exact four numbers are not in the public notes.

FAQ

Frequently Asked Questions

What is [JUJUTSU] CRAZY 8 Ball?

It is a free Roblox billiards game by Lucky 8. You play 8 Ball and 9 Ball, roll 15+ abilities, collect cues, and climb ranked 1v1 matches from Bronze toward Reyes. The current experience description lists 70+ cues from Common to Secret.

Which codes should I try first?

The experience description tells you to redeem 70KLIKES for 5 Free Spins and $5,000, and it still lists 60KLIKES as working. It does not print the 60KLIKES reward. The next milestone it names is 80K likes, which is not itself a code.

How do rank badges differ from win badges?

Bronze through Reyes mark competitive rank. Rookie through 8 Ball God mark total wins, from 5 wins up to 1,000. Pro is 100 wins. Master is a rank, not a win count. Hot Streak, On Fire, and Unstoppable track consecutive wins.

Where do I play 9 Ball?

The current experience description says to find the 9 Ball portal in the lobby. A launch window was also described as November 7-9, 2026. Published guides do not document the mode's exact contact or win rules, so follow the instructions on the table.

What does the VIP pass include?

VIP costs 399 Robux. It doubles match money, gives one Ability Spin a day, removes lucky block timers, adds the VIP Cue, a restock-shop slot, Fast spin, a gold name, and a gold [VIP] chat tag. The daily Mystery Lucky Block is replaced by $5,000 where paid random items are not allowed. Ability Slot 2 (49 Robux) and Ability Slot 3 (79 Robux) are separate purchases.